Constant glitter::texture::NEAREST_MIPMAP_NEAREST [] [src]

pub const NEAREST_MIPMAP_NEAREST: TextureMipmapFilter = TextureMipmapFilter::MipmapFilter{criterion: TextureFilter::Nearest,
                                  mipmap: TextureFilter::Nearest,}

When texturing a pixel, select the mipmap that is nearest in size to the pixel, and select the texel that is closest to the center of the pixel.