Type Definition glitter::texture::TextureCubeMap
[−]
[src]
type TextureCubeMap = Texture<TxCubeMap>;
An OpenGL texture used to hold a cubemap texture, made up of 6 2-dimensional images (one for each face of a cube).
See the documentation for Texture
for
more details about textures in glitter, and TextureBindingTarget
for details about the different types
of textures.