Trait glitter::context::framebuffer_context::FramebufferContext
[−]
[src]
pub trait FramebufferContext: AContext { type Binder: BorrowMut<FramebufferBinder>; type Rest: AContext; fn split_framebuffer(self) -> (Self::Binder, Self::Rest); fn bind_framebuffer<'a>(
self,
fbo: &'a mut Framebuffer
) -> (FramebufferBinding<'a>, Self::Rest)
where
Self: Sized, { ... } }
An OpenGL context that has a free GL_FRAMEBUFFER
binding.
Associated Types
type Binder: BorrowMut<FramebufferBinder>
The type of binder this context contains.
type Rest: AContext
The OpenGL context that will be returned after binding a framebuffer.
Required Methods
fn split_framebuffer(self) -> (Self::Binder, Self::Rest)
Split the context into a binder and the remaining context.
Provided Methods
fn bind_framebuffer<'a>(
self,
fbo: &'a mut Framebuffer
) -> (FramebufferBinding<'a>, Self::Rest) where
Self: Sized,
self,
fbo: &'a mut Framebuffer
) -> (FramebufferBinding<'a>, Self::Rest) where
Self: Sized,
Bind a buffer to this context's framebuffer, returning a new context and a binding.
See also
glBindFramebuffer
OpenGL docs
Implementors
impl<B, F, P, R, T> FramebufferContext for ContextOf<B, F, P, R, T> where
F: BorrowMut<FramebufferBinder>, type Binder = F; type Rest = ContextOf<B, (), P, R, T>;impl<'a, B, F, P, R, T> FramebufferContext for &'a mut ContextOf<B, F, P, R, T> where
F: BorrowMut<FramebufferBinder>, type Binder = &'a mut FramebufferBinder; type Rest = ContextOf<&'a mut B, (), &'a mut P, &'a mut R, &'a mut T>;